# Battle Mechanics

The Axie battle system is turn-based card game where the goal is to eliminate all enemies your team of 3 Axies is facing. Each turn, a player must strategically play cards that maximize their chance of victory.

## Ability Card

![](/files/-MgdgPd2KjKcEoAIOlmH)

Each Axie has 4 abilities that come from its body part&#x73;**(Head, Back, Tail, & Mouth).** Each ability generates 2 cards for a trainer's deck.

Each team has 3 Axies with a minimum of 24 cards per deck. Players can also add item cards to their deck.

When used, a card is sent to the Discard pile. Cards from the discard pile return to the main deck in later turns as cards are drawn. Item cards can only be used once per match.

![](/files/-MgdgglcMC9AVFNNX6K-)

## Battle UI

![](/files/-MgdicnCGRiIsjhquHW5)

## Command Phase

The first phase of each round where player can assign cards before battle phase.

![](/files/-MgdjXW8M4DocVrM3lQx)

## Battle Phase

Once both players click the End Turn Button, battle phase begins. Sit tight and cheers on your Axies!

![](/files/-MgdkyspiSr12N2KacKH)

* Item cards will be applied at the beginning of the round.
* Speed buffs that effect attack order will be applied in the next round.
* Effects are applied once an Axie uses its ability card during the round.
* Axies will attack the closes target, except when using an ability that allows an Axie to attack from behind.

![](/files/-MgdlqGHDkus5U5AG9tU)

### Effects & Combos

* The target of a combo will be defined by the effect of the 1st ability card played in a combo.

For example, if Headshot (1st) & Dark Swoop (2nd) are played in a combo, the Dark Swoop effect will not come into play.


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